Posts Tagged ‘Mafia’

Mafia 2 Demo – Gameplay 01 [PS3]

Saturday, August 21st, 2010

Please Watch the video in HD for better Quality!!

Game: Mafia II / Mafia 2 Demo
Platform: PC, Playstation 3, Xbox 360
Played on: Playstation 3 / PS3
Developer: 2K Czech
Publisher: 2K Games
Genre: third-person shooter, action-adventure

Mafia II is a third-person action-adventure video game which is the sequel to Mafia: The City of Lost Heaven. It is being developed by 2K Czech, previously known as Illusion Softworks, and will be published by 2K Games. Originally announced in August 2008 at the Leipzig Games Convention, it is due for release on the Xbox 360, PlayStation 3 and Microsoft Windows on August 24, 2010.
Gameplay

The game will be set from 1945 to 1957 in Empire Bay (the name is a reference to New York’s state nickname “The Empire State”), a fictional city based on San Francisco and New York City, with influences from Chicago and Detroit. The game will feature a completely open-ended game map of 10 square miles. No restrictions are included from the start of the game. There will also be around 50 vehicles in the game, as well as licensed music from the era.

Many firearms from the previous game will make a return, for example the Thompson M1928, the Colt 1911 and a pump action shotgun. As seen in screenshots, new WWII-era weapons like the MP40, the M3 Grease Gun, and the MP28 will make an appearance in the game as well as the MG42.

Interacting with objects in the environment involves two action buttons- a standard action and a “violent” action (for example, when stealing a car, the player may choose to either pick its lock or break the window glass), used in context-sensitive situations. A map will be included as in the original Mafia game. The checkpoint system has been completely overhauled. New controls include a cover system that allows the player to hide behind objects (such as generators, walls and large crates) to shoot enemies, rather than just using a crouch while behind an object. Flanking may be a large part of the combat.

It has been stated by 2K Czech that the game’s cutscenes are created by the game engine, in real time, rather than pre-rendered cutscenes.
(Info from Webpage.)

I only record these games for fun and for myself. I never record to show off my skills; I am just showing off the games.

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